Currently going through the scripts to make sure the flying thing is working.
So far it's not. The current one is just using a camera I made for my previous platform game, and the flying is just the command "fly" being run every time the game starts.
I figured I need to make it simple in order to actually get it done before the time runs out. So I plan to just take the "cicada" flyer from 'Unreal 3' since it's already in the code, and just change things up a bit to make it into the flyer I made. No pics of that one yet. Still looks like a pile of goo in the shape of a plane...
(The Cicada flyer)
Another thing I've done is adding some enemies to certain points of the map. They're all just the robot from 'Unreal 3', and the AI is a simple copy of the in-game one.
They're all armed with rocket launchers and ray guns. if only they'll stop shooting each other instead of the player...
(The UDK / Unreal robot)
Just a link to my previous platform game if you happen to be interested: http://daringgame.blogspot.com/
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